![]() ![]() Xiomara “Mara” Contreras was born and raised alone on the wild ice planet Págos by her survivalist mother, Xenia. The Sniper's Mark boasts the largest bullets in the game, expanding to a maximum size 5x that of the Sentinel's at their furthest range and meaning that minimal leading for mobile targets is necessary.Can shoot on door handles to open doors.Marked players can see an icon next to their ultimate icon that shows the duration of the debuff.Subsequent hits from Sniper's Mark on a marked enemy will instead deal 2x damage and reset the mark to 10 seconds.Stacks with other damage modifiers, such as Rampart's Amped Cover, but not with itself. Mark applies a +15% damage vulnerability from all sources.On hit, deals 50 base damage, with a 1.5× headshot multiplier, and marks the enemy for 10 seconds.While aiming down sights on Sniper's Mark, a laser will come out from the rifle that is visible to both your enemies (in orange) and teammates (in blue).This will also work with Vantage's passive. Comes with custom 3x-8x optic (toggle by "run" button).Takes 40 seconds to gain 1 round and a total of 3 minutes and 20 seconds to acquire the maximum 5 rounds.Sniper's Mark can be used whenever there is at least 1 round available. Gains 1 round for every 20% ultimate charge.Advanced weapon information can be found at Vantage/Sniper's Mark.Can spot enemies through some degree of visual obstruction, like windows or leaves.The maximum range enemies can be picked up from depends on the current zoom level of the optic: 175m for 2x, 200m for 3x, 250m for 4x and up to 450m for 8x.Pinging the targeted enemy will report that particular enemy's armor type and how many players are alive in their squad.Only one enemy's details can be displayed at a time, prioritizing the one closest to the reticle.The bullet drop indicator then activates and the interface displays the Legend's name, their distance from the player and the tier of all their teammates' Evo Shields. When an enemy is within the large blue rectangle, a smaller rectangle appears to indicate the targeted enemy.2x HCOG Bruiser provides enemy information but not the bullet drop indicator.An icon is displayed next to the weapon in the HUD if the optic is compatible. When used with a weapon, the equipped optic must provide 2x zoom or greater, with the exception of the 1x-2x Variable Holo.Vantage can scope in unarmed, providing a 3x zoom and activating the effect.Upon reaching Echo, you can double jump to boost yourself in any direction, yielding an extra 20 metres of horizontal distance.Pressing crouch while in air turns off the boosters.Echo can still be deployed, repositioned and recalled while the ability is on cooldown. Successful launch places the ability on cooldown.Riding a zipline also prevents Vantage from having a line of sight to Echo. ![]() As such, looking away also breaks line of sight and causes the launch to fail.
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